Whack-A-Zombie: Delayed again!

By Keith Connolly on November 08, 2010

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For those of you who do not know my programming background (since I was a lil' kid) has been primarily in creating video games. My biggest and best (selling) project so far has been MesaRO, which is now closed, but helped propel me into my current skills and abilities regarding programming. Currently I've been working on a game for the iphone, PC, Mac, and 360 called Whack-A-Zombie. The current incarnation of the game is simple but will be massively expanded via DLC (mostly free) and update patches. I've delt with many distribution networks for my games but never have I delt with apple.

Well, apple informed me over the weekend that Whack-A-Zombie is going in for deeper review and that I'll have to wait to see the result of my review. This has lead me into this spiral of adding content to Whack-A-Zombie -- basically waiting for the review process to complete so I can submit a patch right-out-the-gate.

So for those of you waiting for WAZ, it's on it's way and it's coming soon, I hope. But right now apple is taking their sweet time.

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I really like hearing from those who read my content, engauge with me via the comments on each post are by one of the many contact methods below.

Keith Connolly
Queen Creek, Arizona 85142
P: (480) 231-9285